Year 7 Music

Unit Content

Unit 1

Blues

(Music for Change 1)

 

In this unit, students explore the blues style. They learn about the origins of this musical genre, and use the twelve-bar blues chord sequence as a framework for building their knowledge of primary triads, developing their performance skills and learning how to improvise. Listening activities in this unit focus on blues music, and songs in other styles that employ the twelve-bar blues format.

Key knowledge developed:

  • Understanding the cultural and historical background to the blues genres
  • Knowing the sequence of primary triads used in a twelve-bar blues

Key skills developed:

  • How to perform accurately and fluently in an ensemble
  • How to realise a twelve-bar blues sequence in G major
  • How to improvise a simple melody

Assessment: Students receive formative assessment on their work throughout the unit. Their blues performances are assessed formally at the end of the unit and they complete an in-class listening activity that tests their understanding of the twelve-bar blues structure.

Unit 2

Rhapsody in Blue

(Landmarks  in Music 1)

This project is an introduction to George Gershwin’s Rhapsody in Blue.  Students study the musical features and origin of this piece. They use a blues scale to improvise a melody, create a motif inspired by a specific place, and develop a composition for group performance.

Key knowledge developed:

  • Understanding the context and history of Gershwin’s Rhapsody in Blue
  • Knowing the characteristic features of the blues

Key skills developed:

  • How to compose a motif that reflects a specific place
  • How to use the blues scale to improvise a melody

Assessment: Students receive formative assessment on their work throughout the unit. Their motifs and blues melodies are assessed formally at the end of the unit. They complete an end of unit quiz that tests their understanding of key terms and concepts.

Unit 3

Indonesian Gamelan

(Musical Cycles 1)

In this project, students explore the sound world and techniques of gamelan music. They perform music from Indonesia and listen to a range of gamelan styles, including music in the western repertoire influenced by gamelan. The project focuses on pulse, cyclic melodies, interlocking patterns, ensemble playing, composing in layers and recognition of gamelan techniques.

Key knowledge developed:

  • Understanding elements of Indonesian gamelan culture
  • Understanding the ways in which musical cycles and layers are combined to create gamelan music

Key skills developed:

  • How to layer melodic ostinati on barred instruments
  • How to build a heterophonic texture around a core melody
  • How to identify characteristic features of Indonesian gamelan music

Assessment: Students receive formative assessment on their work throughout the unit. Their group performances of Lancaran Cobowo are assessed formally at the end of the unit and they complete an in-class listening activity that tests their understanding of the context and techniques of Indonesian gamelan music.

Unit 4

Song-writing

In this unit, students study and explore the art of song-writing. Students study the characteristics of successful songs and compose their own songs using a given structure, learning how to draw down notes from a chord sequence. They add their own lyrics and perform their work. The project focuses on chords, melodies, ensemble playing and composing to a given brief.

Key knowledge developed:

  • Understanding how melodies and chords relate to each other
  • Understanding the elements that combine to create a strong melody

Key skills developed:

  • How to draw down notes from a chord to create a melodic line
  • How to set notes syllabically to a simple text
  • How to perform a simple song and its accompaniment

Assessment: Students receive formative assessment on their work throughout the unit. Their song-writing is assessed formally at the end of the unit and they complete an in-class listening activity that tests their understanding of the theoretical concepts that underpin successful melodies and chord sequences.

Units 5 & 6

Video Game Music

(Moving Image 1)

This project is an introduction to music for video games. Students study the music and characters of a variety of video games. They compose music for a video game using BeepBox. Students create a leitmotif to describe a character and compose music to fit different scenes. The project focuses on mood, character, and composing to a given brief.

Key knowledge developed:

  • Understanding the context and history of video game music
  • Knowing the characteristics and musical features of video game music

Key skills developed:

  • How to compose a leitmotif
  • How to combine a melody with simple harmony
  • How to manipulate musical elements to change the mood

Assessment: Students receive formative assessment on their work throughout the unit. Their video game compositions are assessed formally at the end of the unit.